Despite the sometimes slow pace, which hasn’t been altered for the mobile release, it looks great, controls well, and delivers the definitive Worms experience on the go something no long-time fan of the series should be without.Welcome to /r/googleplaydeals where we are dedicated to finding the best deals in the Google Play Store. Armageddon’s greatest ambition is to deliver the best version of the old-school Worms formula, and in that it is a great success and a perfect Android debut. Worms 2: Armageddon may not reinvent the series or imbue it with new life, but it doesn’t have to. This doesn’t speak well to the long-term viability of the online game, but it’s still good that the option is there. Even more worrying, the game often has trouble locating opponents to play, even shortly after the game’s launch when one would think usage would be at its peak. ![]() ![]() Online is perfectly functional, but the slow pace of the game can be a little wearying when you can’t smack-talk your opponent or share in simultaneous joy and anguish of a well-placed hit. The local “hot seat” option is works very well with the turn-based gameplay, and seems like the most fun way to play. Worms 2 offers both local and online multiplayer. Luckily, there’s a single-player campaign to work through, which is good to get players ready for multiplayer battles. There’s no tutorial to walk you through the unique properties of each of these, so you’ll have to experiment in-game with the clock ticking down, which can be pretty intimidating. Some of these require a great deal of finesse, while others are an almost sure-fire hit. There are more than 40 different items, each with their own behaviors. Knocking worms into the water below nets an instant kill, and a close-range shove can sometimes be enough to take out a precariously positioned foe.Īrmageddon’s arsenal is like a Worms series greatest hits. Explosions yield a satisfying impact, sending your enemies (and sometimes your allies) sailing through the air. Some of these items can be used as much as you like, but most are limited use items, and making the most of your stockpile is the key to the game’s strategy. The arsenal of items available is massive, ranging from homing missiles to air strikes, as well as special use items like teleports and a jetpack. Unlike other similar games, you can scooch your worms left and right, hop, and even backflip. Hell, even the graphics are still pretty similar.ĭespite growing predictable, Worms remains the undisputed king of the turn-based artillery genre. ![]() Over the years, the series has added new weapons, more players, and online multiplayer, but the core formula hasn’t changed much. It’s a turn-based affair, where teams of tiny worms, armed to the teeth, arc projectiles toward each other until none are left standing. Younger gamers might prefer to think of it as a competitive multiplayer Angry Birds. In the grand scheme of things, that might not sound very exciting, but it’s the little night crawlers’ first go-round on the Android, and it’s a fitting entrance.įor the uninitiated, Worms is an evolution of the classic Artillery Duel that grandpa gamers might recall from gaming’s Stone Age. ![]() Worms 2: Armageddon is a port of the 12 th game in a series that is now up to around 16 or 17. Since its debut on the Amiga in 1995, the Worms series has become flagship for Team17, sometimes to the exclusion of all else. I imagine this because it’s not even easy for us reviewers to find the words to make these games exciting, even when they are still genuinely good. I imagine it can be difficult for a game designer to keep a series fresh after a decade of annual releases.
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